Unity Software Cancels Runtime Fee Pricing Policy

Unity Software has canceled its Runtime Fee pricing policy and will return to a subscription model for its gaming customers. The company will implement price increases for its Pro and Enterprise subscriptions starting January 1, 2025.
Sources (11)
Open Article

9/12/2024

ScoreValue
Scale

5

Novelty

5

Positivity

6

Reliability

7

Actionability

6

Society

3

Journalism

4


Highlights

  • Unity Software has canceled its controversial Runtime Fee pricing policy effective immediately.
  • The company will revert to a seat-based subscription model for gaming customers, with price increases for Unity Pro and Unity Enterprise subscriptions.
  • Unity Pro will see an 8% price increase, while Unity Enterprise will increase by 25%, effective January 1, 2025.
  • The revenue ceiling for the free Unity Personal plan has been raised from $100,000 to $200,000.
  • Unity laid off approximately 1,800 employees as part of a company reset following the backlash from the Runtime Fee announcement.

Perspectives

  • Many developers view the cancellation of the Runtime Fee as a positive step towards rebuilding trust with Unity, as the previous model was seen as exploitative and damaging to their businesses. [5][7][8]
  • Despite the cancellation of the Runtime Fee, some developers remain skeptical about Unity's commitment to fair pricing and worry that future changes could still undermine their trust in the company. [2][9][11]